
Nice to meet you! I'm Matthew, a graphics engineer based in Toronto, Canada. I'm currently working at Activision as a software engineer contributing to the Call of Duty engine.
My current fields of interest include:
Real time ray tracing, physically based graphics pipelines, and GPU-driven rendering.
If you want to know more about the tech I enjoy using, refer to the projects page.
If you want to get in touch I would love to hear from you! You can do that on this page.